Focus Bear

Project Overview

Designing Focusbear for unique AuDHD User needs in productivity app.

Role

Product Designer

Tools

The Team

Client Overview:

FocusBear is a productivity app designed for AuDHD users.

Project Objective:

Focusbear was facing user retention issues, particularly with retention on their "focus session" feature. The challenge was to discern a more user friendly experience, & reimagining a new focus session mode.

Project Phases:

1. The Brief

Understanding the challenge: Focusbear findings revealed significant user churn during focus sessions.

Desired Outcomes: The challenge was to develop a more concise & engaging design, which kept users on the app. With a strong emphasis turning Focusbear into a personable & engaging character.

The Brief

2. User & Competitive Research

Understanding our User: Incorporating personal experience, & research for users with ASD & ADHD made certain design choices more obvious than others. Choices like sensory features, specific colorways,

Competitive Research: Using Mobbin's content library, I researched the UX workflows of similar apps such as Headspace, Duolingo, GetBrick, and many more to discover what design changes had been proven to work

3. Process

Figma: the majority of this design process happened in Figma, turning drawn wireframes into high fidelity mockups with annotations.

Client Data: Focusbear's finding were that user retention dramatically dropped off during

4. Challenges

Incorporating FocusBears' Branding: Balancing personal taste with Focusbears' existing design choices while also improving on user flows.

@ 2026 Made with love by William Pitney

@ 2026 Made with love by William Pitney